AI Insights · Timothy · October 2021
Top 5 iOS Adventure Games in Argentina Q3 2021
Discover the performance trends for the top 5 adventure games on iOS in Argentina during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 adventure games on iOS in Argentina showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Throughout Q3 2021, Genshin Impact: Natlan Launch saw fluctuations in weekly revenue, peaking at approximately $5.6K in the week of August 30. Weekly downloads experienced a notable spike mid-July, reaching 1.6K in the week of July 19. In terms of weekly active users, the game witnessed a steady increase from 5.7K at the beginning of the quarter to a peak of 7.9K in mid-July, before stabilizing around 6.8K towards the end of September.
Super Mario Run maintained a relatively stable weekly revenue, with an uptick to $118 in the week of September 20. Weekly downloads varied, peaking at 992 in mid-July and experiencing another rise to 810 in the final week of September. The game’s weekly active users showed a slight decline from 4.4K in mid-July to around 3.9K by the end of the quarter.
The Sims™ FreePlay’s weekly revenue saw a significant boost to $691 in early August, while weekly downloads peaked at 808 in late July. However, the game’s weekly active users exhibited a downward trend, starting at 3.2K in late July and dropping to 2.3K by the end of September.
Red Ball 4 (Ad Supported) experienced a modest revenue increase, reaching $60 in the week of September 20. Weekly downloads had a notable peak at 885 at the start of the quarter and another rise to 782 in early September. The game’s weekly active users showed a fluctuating pattern, peaking at 5.6K at the beginning of the quarter and again at 5.3K in early September.
TSM Game’s weekly revenue remained relatively stable, with a high point of $265 in mid-August. Weekly downloads saw an increase towards the end of the quarter, reaching 682 in mid-September. The game’s weekly active users displayed a gradual rise from 1.7K in mid-July to around 2K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.